Chris Vlaha on Ban Rona, Unreal Engine, and The Wingfeather Saga

The Official Wingfeather Podcast by Shining Isle Productions

Episode notes

This week, Chris welcomes Chris Vlaha, Unreal Engine Technical Artist on The Wingfeather Saga Animated Series and a key creative force behind bringing Ban Rona to life in Season 4. Working at the intersection of artistry and technology, Chris plays a vital role in shaping character performance, movement, and emotion inside Unreal Engine, collaborating closely with artists and animators to turn creative intent into real-time execution. In this episode, he shares behind-the-scenes insights into developing Ban Rona, problem-solving within a cutting-edge animation pipeline, and what excites him most about the future of The Wingfeather Saga.

All episodes of Season 3 are now streaming on Angel!

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Keywords
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