Episode notes
With the fight against the fey tree constructs finally behind them, the party takes a moment to catch their breath—only to find that the aftermath raises unsettling questions.
Sif’s missing hand is examined, and the results are not what anyone expected. Magic reveals a trace of the fey within him. He shouldn’t read as fey at all—by all accounts, he should be entirely human. The curse left by a hag was never meant to change what he is… yet something clearly remains.
What exactly is happening to Sif? Will more be taken—or changed—before they understand the truth? Find out in Season 2, Episode 10 of D&D The Grand Quest. Let us know your thoughts in the comments below, and don’t forget to like, subscribe, and join us as the story continues. Thank you so much for being here and supporting the story.
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