Technomancers: A D&D podcast

Technomancers: A D&D podcast

by Elastacloud Limited
Season 1
Ep 14: Failing is Learning
The team get themselves into another, potentially winnable fight and then, you know the drill. But they have fun along the way! Maybe this time they'll at least learn something from the experience?
Episode 13: The One with the Compelling Arguments
Cloudballs Inc try (try) to make some compelling arguments to the great and good of the city about why they're actually good people trying to do good things and not actually a gang of trouble makers threatening the city circle even though that's what they really look like. They also make a new friend in the form of noted soloist of the Everlight Opera Aleyn Lilly, and take a visit to her house in The Rises
Ep 12: Saving Private Rain
When faced with a closed gate, a potential trip to the administrative dungeon, and a little puzzle on how to interact with local politics, Cloudballs Inc do what they do best. Cause massive civil unrest and entirely fail to convince anyone of their noble intentions. In the rain. - Our thanks to Bartholomew for allowing us to use Verge Work from their album Moorbound in this episode, you can buy it on bandcamp here: https://wormholeworld.bandcamp.com/album/moorbound
Ep 11: A Tale of Two Nigels
The Cloudballs Inc gang finally take a well deserved rest, have another EGM, decide on something resembling a plan, decide to risk their kneecaps, and attempt to buy a sword. None of these things are as easy as they sound like they ought to be, because it's Cloudballs.
Ep 10: Turnip Smuggling
After a surprisingly successful pit battle, the team make a new friend/PR manager, meet Baraz, a local crime boss in a swimming pool and consider smuggling in a few hundred turnips to wreak havoc and destruction on the city, or else face losing their kneecaps.
Ep 9: You just burped a crit!
With Nigel otherwise occupied with some restorative justice (potwashing), the gang take part in their first pit fight in the Brackish Pit after a round of shots, finding that when they plan what they're doing, they're actually pretty good at this fighting thing! Or maybe they've just learned to leg it in the other direction when Dickie starts casting spells.
Ep 8: Into and out of The Hamster Dimension
With Dickie in a brownie induced Hamster Dimension, everyone has to find a way to save him from himself at least, as well as a run in with the Goddess of Dreams and Visions. Surviving their run in (just about) they move on to annoying local law enforcement, and largely making a nuisance of themselves on their way down to the slums of Knott, Nigel's childhood home.
EP 7: Macro-dosed adventures
After the shaky agreement was signed to steal the trident. Everyone heads to the slum district to get info from the redfins. However, the adventure turns a little hazy as everyone decides to eat something very potent (with Dickie going overboard) from the café! Only to be interrupted by a gnawer.
EP 6: Tempest Tribulations
Cloudballs evaded liquidation; started their investigations into the strange bluefins who raided the guild and captured the Empress. They found primordial sentences written across the crime scene and later found who opened the gates (Sardina). The adventure continues stumbling into Sardina’s office, will she buy Cloudballs silence, threaten or coerce everyone?
EP 5: c̶u̶p̶Board Meetings
After losing the main source of wealth, everyone regroups in a c̶u̶p̶board meeting with the Guild. Will Cloudballs inc. face liquidation?
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