#144 - Jack Mathews Interview - Metroid Prime 20th Anniversary (Crunch, A.I., Fetch Quests, Bosses, Speed Booster, Reflections, First Person )
Kiwi Talkz by Kiwi
E144
01:16:07
To celebrate the 20th anniversary of Metroid Prime, Lead Technical Engineer on the Metroid Prime Trilogy, Jack Mathews returns to the show talk all about the behind the scenes development of the game.
#metroidprime #metroid #nintendo
You can watch our previous podcast here
TIMESTAMPS
00:00 - Intro
00:47 - How Often Super Metroid Was Referred To During Development
02:20 - A.I Systems/Beetle In Chozo Ruins
05:45 - Chozo Ruins Was The First Area Worked On
06:44 - Mirror Plate In Chozo Ruins
07:45 - Finding Ways To Show Samus’ Reflection In First Person
09:00 - Reflections Causing Frame Rate Issues
10:40 - Third Person Vs First Person Optimisation
...