Strategy Gaming in 2026: What the Media Gets Wrong. Critical Moves Year in Review (Ep.62)

Critical Moves Podcast - Strategy Videogames by Critical Moves Podcast

Episode notes

The Critical Moves team reviews our first full year covering strategy gaming and explains why "the gaming industry is dying" headlines miss the point completely.

We interviewed developers from Luke Hughes (Burden of Command) to Brandon Castile (Tempest Rising) to Thomas Vandenberg (Kingdom series). Covered games from solo developers and Xbox Game Studios teams. Went from zero listeners to half a million YouTube views in 14 months without spending money on advertising.

The discussion covers why AAA layoffs do not equal industry collapse. How 100,000 copies sold can sustain an indie strategy studio. Why we rejected review codes for poor games instead of lying to our audience. What makes strategy gaming coverage different when you answer to listeners instead of publishers.

Strategy gamers, indie developers, and anyone tired of g ... 

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Keywords
RTS GamesStrategy GamesStrategy GamingReal-time StrategyTactical RPG4X Games4X GamingTurn-based GamesTurn-based GamingSingle-playerMultiplayerindieindie gamesindie dev