Book of Rulebooks

by Mathieu Labrosse

Welcome to the never-ending tale of the Book of Rulebooks, where you can find the audiobook version of rulebooks to your favorite board games. In each chapter, your host, Mathieu Labrosse, will read through the entire rulebook of one specific game, so you don't have to. Twitter: @ponderpawn Instagram: @ponderpawn Facebook: Book of Rulebooks Podcast Email: ponderpawn@gmail.com

Podcast episodes

  • Chapter 25 - MIND MGMT

    Chapter 25 - MIND MGMT

    Dear listener, if you hear this broadcast clearly with the rules to MIND MGMT, please know that you have the psychic abilities to join the MIND MGMT. Lucky you! Designed by Sen Foong Lim & Jay Cormier, this game has suspense, excitement and surprises like very few games do. Timestamps Introduction - 2:00 TRAINING MISSION RULES - 3:50 Game area setup - 3:51 Overview - 10:28 Recruiter's turn - 12:53 Rogue agent's turn - 19:14 End of round & game end - 25:10 FULL GAME RULES - 26:32 Game area setup - 26:47 Overview - 35:12 Recruiter's turn - 37:38 Rogue agent's turn - 51:18 End of round & game end - 1:03:24 THE SHIFT SYSTEM - 1:04:43 SOLO & CO-OP MODE - 1:10:39 Chapter credit Voice, editing & music production: Mathieu Labrosse Photography: Fannie de Lorenzi-Valente

  • Chapter 24 - Ceylon

    Chapter 24 - Ceylon

    Grow and ship tea from 18th century Sri Lanka, then called Ceylon. This pick up and deliver game is designed by Chris Zinsli and Suzane Zinsli, and published by Ludonova. Timestamps Game components - 1:40 Setup - 6:30 Summary and objective - 10:38 Playing & game turns - 11:28 Main actions - 14:12 Alternative actions & end of turn - 21:20 End of the game & final scoring - 23:08 2 player game & game variants - 25:57 Chapter credit Voice, editing and music production: Mathieu Labrosse Photography: Fannie de Lorenzi-Valente

  • Chapter 23 - War of the ring - Second edition

    Chapter 23 - War of the ring - Second edition

    “Even the smallest person can change the course of the future.” – Galadriel In the War of the ring, experience the trilogy of the Lord of the Rings in board game form, in order to destroy the one ring, or conquer Middle-Earth as the Dark Lord. Designed by Roberto Di Meglio, Marco Maggi, and Francesco Nepitello, and published by Ares Games Timestamps CHAPTER 1 - Introduction - 1:34 CHAPTER 2 - Game components - 6:46 CHAPTER 2 - Game board - 12:42 CHAPTER 3 - Setting up the game - 20:34 CHAPTER 4 - The game turn - 24:38 CHAPTER 4 - The action dice - 29:02 CHAPTER 5 - The event cards - 41:30 CHAPTER 6 - Armies and battles - 46:58 CHAPTER 6 - Characters - 47:32 CHAPTER 6 - Armies and stacking - 52:10 CHAPTER 6 - Recruiting troops - 54:08 CHAPTER 6 - Army movement - 57:36 CHAPTER 6 - Battle resolution - 1:02:32 CHAPTER 6 - Resolving a battle (battle steps) - 1:07:45 CHAPTER 6 - Fortifications, cities, strongholds, and sieges - 1:18:56 CHAPTER 7 - The politics of Middle-earth - 1:26:10 CHAPTER 8 - The fellowship of the ring - 1:32:42 CHAPTER 8 - The ring-bearers - 1:34:54 CHAPTER 8 - Companion character cards - 1:35:58 CHAPTER 8 - The guide of the fellowship - 1:37:26 CHAPTER 8 - The fellowship track - 1:39:20 CHAPTER 8 - Separating companions from the fellowship - 1:48:08 CHAPTER 9 - Hunt for the ring - 1:50:16 CHAPTER 9 - Hunting the fellowship - 1:53:51 CHAPTER 9 - The one ring and the quest for Mount Doom - 2:00:58 CHAPTER 10 - Winning the game - 2:06:12 CHAPTER 11 - Multiplayer rules - 2:09:26 Chapter credit Voice, editing and music production: Mathieu Labrosse Photography: Fannie de Lorenzi-Valente

  • Chapter 22 - Project: Elite

    Chapter 22 - Project: Elite

    Experience the thrill of first-person-shooter video game in a board game with Project: Elite, a game designed by Konstantinos Kokkinis, Marco Portugal and Sotirios Tsantilas, and published by CMON Global Limited and Artipia Games. Timestamps Game overview – 6 :04 Basic concepts – 7 :30 Game setup – 14 :44 Phases of the game – 19 :30 Event phase – 19 :59 Alien spawning phase – 21 :54 Action phase – 28 :44 Equipment – 37 :10 Line of sights, events, objectives, and end of action phase – 43:58 Alien activation phase – 47:47 End of round phase & winning or losing – 51:36 Chapter credit Voice, editing and music production: Mathieu Labrosse Photography: Fannie de Lorenzi-Valente

  • Chapter 21 - 7 Wonders Duel

    Chapter 21 - 7 Wonders Duel

    Meet the little brother of the best-selling 7 Wonders: 7 Wonders Duel, a game designed by Antoine Bauza & Bruno Cathala, and published by Repos Production. Timestamps Overview & object of the game – 0:46 Game elements – 2:06 Preparation – 6:10 Constructing in 7 wonders duel – 8:17 Game overview – 12:26 Military, Science & Progress – 16:38 End of game & victory – 18:10 Chapter credit Voice, editing & music production : Mathieu Labrosse Photography: Fannie de Lorenzi-Valente