Julian Bragagna – Technical Artist: On Procedural Modeling in Houdini. Struggles, and Perfectionism

The Generalists with Jack Gutmann by Jack Gutmann

Episode notes

I sat down with Julian Bragagna a technical artist at Cloud Imperium Games (yep, Star Citizen). Julian spills the beans, shares war stories from projects like Skylark, and drops truth bombs about ego, communication, and why conferences are career rocket fuel. Trust me, you wanna hear this.

Project Skylark Credits:

Simon Verstraete - Project Lead, Bottle Tool, Cloud Tool, Birdhouse Tool, Plant Tool, Trim Sheet Tool, Rock Tool

Marn Schokker - Building Tool

Julian Bragagna - Wooden Bridge Tool, Stone Bridge Tool, Fence Tool, Scatter Tool

Lea Kronenberger - Lead Artist, Environment

George Hulm - Natsura Foliage Tools

- Project Skylark: https://www.sidefx.com ... 

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Keywords
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