Episode notes
Guest: Niko LaTorre, Pipeline Manager at Mindshow.
She enjoys building processes that empower teams to own their creative decisions. A former game producer at thatgamecompany on Sky: Children of the Light and Riot Games in R&D and on League of Legends' Champions, she recently joined Mindshow to make 3D animation more Agile.
During the episode we will cover:
The benefits of a fully remote and distributed game studio. We'll also discuss the challenges from real-world experiences and how some of the best studios in the world have overcome them. As we enter a new normal, both process and collaboration tools are more critical than ever. With remote work done right, the advantages far outweigh the negatives. We'll show you a proven combination of powerful techniques and tools to ensure your studio ...