Industry Standards

by Ana Carolina Pereira

Industry Standards is a co-hosted show featuring 3D industry news, visual breakdowns, career stories, and interviews with professionals at the top of their field.

Podcast episodes

  • Season 1

  • The Successful Freelance 2D and 3D Artist Mindset - Jonah Lobe

    The Successful Freelance 2D and 3D Artist Mindset - Jonah Lobe

    Welcome to an exciting episode of our podcast, where we dive deep into the captivating world of the incredibly talented Jonah Lobe. In this discussion, Jonah shares his insights, experiences, and invaluable advice for aspiring artists looking to excel in the realm of 2D and/or 3D art.You will discover the journey that led Jonah to become a renowned name in the field as a concept artist, 3D character artist, and illustrator. He has worked on renowned games like Skryrim and Fallout during his times at Bethesda. He is the illustrator of the “Marvel Anatomy: A Scientific Study of the Superhuman” book released in October last year. Don't miss out on this enlightening episode of our podcast!Jonah Lobe’s YouTube channel: https://www.youtube.com/user/WhiteConejoHis Instagram: https://www.instagram.com/iamjonahlobe/

  • Thriving as a Versatile Artist by Creating Interactive Stylized 3D Scenes and Games in Unity - Nick Carver

    Thriving as a Versatile Artist by Creating Interactive Stylized 3D Scenes and Games in Unity - Nick Carver

    We are thrilled to have Nick Carver, a talented realtime 3D artist on the show! In this interview, we'll explore Nick's journey, his creative process as a visual thinker, and his insights into the world of real-time 3D art.You’ll get to learn more about his experience of growing a larger skill set as a concept artist as he worked on various projects. His natural curiosity led him to learn new skills and techniques, and he developed his own style by creating appealing 3d scenes as well as actual games. This interesting approach focused both on appealing visuals and interactive experience is the foundation of this in demand job that is visual real-time work.Nick Carver’s socials:https://twitter.com/nickdcarverhttps://www.artgram.co/NickCarver

  • Quitting DreamWorks to Pursue Content Creation Opportunities: Daniel Hashimoto (ActionMovieDad)

    Quitting DreamWorks to Pursue Content Creation Opportunities: Daniel Hashimoto (ActionMovieDad)

    In this episode with Daniel Hashimoto, the creator of the viral "Action Movie Kids" videos, "But With Raptors" series, and “VFX and Chill”, get to know more about his creative journey and the visual effects industry. The discussion leads to his inspiration for creating visual effects and videos, and his background and career history, including how he got his foot in the door of the industry. He also shares what he thinks are the key skills and qualities necessary to break into this field.Daniel also discusses the impact of online popularity on his career, shares advice for aspiring creators looking to get their name out there, and much more.Join us for this interview which provides a fascinating glimpse into the world of visual effects and the creative process of one of its most innovative and successful artists!

  • From Burnout to Breakthrough: Advice for Character Artists with Matthew Kean

    From Burnout to Breakthrough: Advice for Character Artists with Matthew Kean

    Matthew Kean, an experienced character artist, shares his career journey and offers valuable advice for aspiring artists in this video. From his early career beginnings to his insights on the value of teachers and schools in the field, Matthew delves into the common mistakes young artists make and offers exercises for new sculptors. With topics ranging from burnout and motivation to picking specializations and personal vs. professional work, we hope this video provides a guide to career success for any character artist listening to this episode.

  • Kyle Balda, Animator and Film Director, on the Power of Storytelling in Animation (Despicable Me, Minions)

    Kyle Balda, Animator and Film Director, on the Power of Storytelling in Animation (Despicable Me, Minions)

    In this episode, we have the pleasure of speaking with Kyle Balda, an accomplished animator and filmmaker who has made a significant impact on the entertainment industry. With over two decades of experience in the field, Kyle has worked on some of the most beloved animated films of all time, including ‘Toy Story 2’, ‘Jumanji’, ‘Monsters, Inc’, and ‘A Bug’s Life’. He has also directed hit films such as ‘Despicable Me’ and ‘Minions: The Rise of Gru’, showcasing his exceptional talent for creating imaginative and visually stunning worlds. Join us as we dive into Kyle's creative process, his inspirations, how to tell a compelling story, Dungeons and Dragons, and the challenges he's faced throughout his career in animation.