I'm Still Not a Game Designer

The Misplay por The Misplay

Notas del episodio

We dive into Nightmare Smashers, a game where bluffing is the key to victory. Jason, who still hesitates to call himself a game designer, walks us through the game he helped create, along with contributions from the Misplay team. We're also testing out Mark Katz's 7 Step Playtest Protocol to see how it holds up in action.

Palabras clave
board game, nightmare smashers, playtest protocol