Notas del episodio

Jeremy Huxley is a former environmental artist at Naughty Dog who worked there for 11 years on the Uncharted & Last Of Us franchises. #uncharted #lastofus #lastofuspart2

TIMESTAMPS

00:00 - Intro

00:31 - Coming To Naughty Dog Partway Through Uncharted 3

02:30 - Art Test/Learning From The Veterans

05:20 - Team Being Split Off After Uncharted 3/Working On Uncharted 4/PBR

09:00 - The Jump For Art From PS3 To PS4

10:20 - Naughty Dog’s Reference Material For Uncharted 4

12:40 - Uncharted 4’s Jungle Environments

13:50 - Ray Tracing Vs Baked Lighting

17:40 - Jeremy’s Thoughts On AI For Artists

22:10 - Reusing Art Assets From Uncharted For Last Of Us

23:20 - Transitioning From Uncharted To Last Of Us Seamlessly (Snow Sections)

25:30 - Pressure Of Working On Naughty Dog

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Palabras clave
last of usnaughty doglast of us part 2uncharted