Walkabout Talkabouts

Walkabout Talkabouts

by Mighty Coconut
Season 1

Talkabout #18: Twitching and Streaming with Bill Young

To celebrate our 2nd anniversary of the Walkabout Talkabout series, join Mighty Coconut Creative Director and CEO Lucas Martell and Amazon's Head of Games at Twitch & BPS Bill Young as they putt and dissect what it takes to become a successful streamer, and the importance of incorporating streaming in game development.

Talkabout Episode #17: Meditate in Shangri-La with the Synth Rider

Join Mighty Coconut Creative Director and CEO Lucas Martell and Kluge Interactive's CEO Arturo Perez, as they putt around Shangri-La and talk all things Synth Riders and VR game development, in a brand new Walkabout Talkabout.

Talkabout #16: Immersing Around in Meow Wolf with Caity Kennedy

In celebration of the launch of Walkabout Mini Golf: Meow Wolf, follow the Creative Director of Mighty Coconut Lucas Martell and Senior Art Director Don Carson plays through the course with the co-founder of Meow Wolf Caity Kennedy, who had a hand in designing the Walkabout Mini Golf version of her world.

Talkabout #15: Scoring is Harder than it Sounds

Mighty Coconut's resident composer, Chris Reyman and Walkabout Mini Golf's creator Lucas Martell talk scoring while scoring on Shangri-La on the occasion of the release of the Original Soundtrack, Volume 2 as well as how they met, getting into the business of film/game composition, scoring animated shorts The OceanMaker and Pigeon Impossible, and the particular fun challenge of composing music for a social VR game.

Talkabout #14: A Rolling Ball Gathers No Moss

Walkabout Mini Golf creator Lucas Martell chills on Cherry Blossom with some of the Polyarc Games team behind the Moss duology as they talk about designing immersive interactions for various controller UI, creating a VR hit with a small team, transition from AAA studios Bungie and Rockstar Games to an independent scale, the design process, and the importance of asking "why" when developing for virtual reality.

Talkabout #13: Watch the Horizon

Walkabout Mini Golf creator Lucas Martell floats through Tethys Station with Michael Wentworth-Bell of Espire VR series to talk about designing for VR comfort, controls, optimization, and UI as tools for the best experience possible. They also get into the challenges and new unknowns of mixed reality from development and tech perspectives.

Talkabout #12: Stop, animate, and listen! Handmade motion with Kevin Parry.

In this new Walkabout Talkabout episode, Walkabout creator Lucas Martell and stop-motion animation luminary Kevin Parry play a round while discussing the value—and difference—of making motion graphics by hand in a time when things seem increasingly automated or AI-generated.

Talkabout #11 - Who Who Who is Controlling the Simulation?

Follow along for a mouth-watering discussion with Walkabout Mini Golf creator Lucas Martell and Owlchemy Labs COOwl and Cable Slinger Andrew Eiche as they give you a taste of developing for virtual reality—without sugar-coating it. They get into VR hits like Job Simulator, Vacation Simulator, and Rick and Morty: Virtual Rick-ality as well as interactivity maximalism, the battle for accuracy, hand/face tracking, diegetic interfaces, being acquired by Google, and everything in between!

Talkabout #10 - Puzzling fun on Myst Island with Rand Miller

To commemorate the launch of Walkabout Mini Golf: Myst, the co-founder of Mighty Coconut Lucas Martell plays through the course with the co-founder of Cyan Inc. Rand Miller, half of the Miller brothers who in 1993 changed PC gaming with the launch of Myst. Follow the playthrough and conversation about how Myst island is no longer a solitary experience, the nuances of "Myst water", how to stay independent as a gaming studio, the early years of Cyan, telling stories in an interactive environment, and the intrigue of puzzles.

Talkabout #9 - Out of this World VR Genre Bending

In the latest Walkabout Talkabout, Walkabout Mini Golf creator Lucas Martell plays through Tethys Station with Jesse Schell CEO and founder of Schell Games the studio behind the #iexpectyoutodie series and the upcoming title Among Us VR. Watch along as they discuss VR development approaches and the considerations of creating or remixing game genres on new technology.
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