Episode notes
Hey there! Welcome to the Games & Names podcast, a place where we casually chat about the gaming industry with a hint of magic.
In the fifth episode, we talk not with one but two guests — Nikita Tolokonnikov, Product Director at Tripledot, and Vicent Boned Riera, Data Analyst at Supercell. Why do big companies struggle with creating new hits? Is it easier for a big company or a small studio to make the next big thing? What can we define as a hit, to start with? And what do you need to create one? That and much more we try to answer in this episode!
Episode's crew: Stan Minasov, Jesse Kroon,
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