
Episode notes
Deadlock’s City Never Sleeps update is enormous, and join your dads as we attempt to process all of it.
Omni and Yarn dive into the new map, redesigned jungle camps, Times Square, the deeply menacing Statue of Liberty, the strange new fog zone, steam vents, environmental details, and whether Valve has finally made Deadlock feel even more like a proper MOBA.
Then they get into the Broker and corrupted-item system, the performance hit from the new update, the redesigned health bars and UI, the new item shop, accessibility features, auto-move, keybind customization, and the increasingly urgent question of whether Yarn needs a new computer.
And there are six new heroes. We talk Rat King, Solomon, Nurse Harrow, Baba, Violet, and Deadman Danny, speculate wildly about how they might play, and determine the proper voting order completely scientifically.
Topics include:
- Deadlock: City Never Sleeps
- The completely redesigned map
- New jungle camps and environmental details
- The Broker and corrupted items
- Performance and optimization problems
- Rat King, Solomon, Nurse Harrow, Baba, Violet & Deadman Danny
- New health bars, HUD and item shop
- Accessibility and control changes
- Deadlock Lore: Dynamo
- Dead or Locked: Haze vs. Rem
- Magic: The Gathering
- Lanterns, Watchmen & President Curtis
Dadlock: A Deadlock Podcast is a weekly podcast about Valve’s Deadlock—patches, heroes, gameplay, lore, strategy, and whatever else distracts us along the way.
Explicit language and adult humor.
Dadlock is an unofficial fan podcast and is not affiliated with or endorsed by Valve.
