Post-apocalyptic Mage The Ascension campaign
The group assemble to set in motion their plans for Genoa, but the threats outside their walls are suddenly brought much closer to home. Chase makes a startling realization.
The team has a meeting and learns a bit about their circumstances. Chase causes problems.
The party sets out for a scavenging trip far from home; it doesn't go as planned.
The party finally heads off for a harrowing encounter with the wight.
The party prepares to confront the Wight; Astoria and Jessica go off to speak with Dot and scavenge a bit.