Episode notes
In this episode we go over save points and respond points that show up in a video games story. This is where instead of a save point or responding at a particular part being just a game mechanic the world that the game takes place in has these as a normal, natural thing. Saving your game is just a natural thing that you do like filing taxes. Yeah death happens a lot and it was easier to just make a clone of everyone rather then watching so many people die. We will go over how the stories play with this in video games, and non video game examples
Spoiler warning for: Bioshock,: Borderlands Parasite Eve, Nier Automata Silent Hill 1 and 3, System Shock, Scott Pilgrim Vs the World, Live Die Repeat: Edge of Tomorrow, The Venture Brothers, Rick and Morty, Fallout 4, Resident Evil Series, Star Trek Series, Evolution's Darling Chrono Trigger ...