Episode notes
Description:
While nearly every story has a hero, attempting to define this crucial element can be notoriously difficult. Join ThreeRPG for a spirited discussion on what makes a hero and how to create memorable hero moments in your campaign.
Timestamps:
00:00 - Intro
8:10 - What is a hero? The mono myth vs other structures
15:50 - Antiheroes
18:35 - Protagonist vs. hero vs. villain
27:15 - Do heroes need to be 'good'?
32:45 - The creator, viewer, art connection
40:50 - Recreating favorite hero traits in our campaigns
44:24 - GM: Creating hero moments for all players
54:00 - Player: Claiming a hero moment
1:02:09 - Why we love the heroes we do
To see more from Sandra Rosner:
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Keywords
dungeonsanddragons dndgamingttrpgrpgtabletopttrpginspirationfantasyFantasywriterFantasyauthorttrpgtipsdm3rpghomebrewhomebrewdndrpgadayttrpgadvicetrpggmttrpgpodcastcreativewritingindiesupportindiesupportindiedevelopersindiegamesttrpgcomedy