

The Chief Revenue Officer role in gaming: Paul Bowen (CRO at Appcharge) and Dan Laughlin (CRO at Gamesight)
The Talent Game Podcast di Joe Burridge
S3 · E3
6 mar 2026
53:15
Note sull'episodio
In this episode of the Talent Game podcast, Joe Burridge discusses the role of a Chief Revenue Officer (CRO) in the gaming industry with guests Paul Bowen and Dan. They explore the definition of a CRO, career paths to the position, the differences between B2B and B2C gaming companies, and the evolving responsibilities of CROs in larger organizations. The conversation also covers key considerations for hiring a CRO and advice for aspiring professionals in this role, including the importance of collaboration and data analysis.
Takeaways
- The CRO role is a connector within the company.
- CROs must learn to say no to ensure focus.
- The role of a CRO evolves as the company grows.
- Timing is crucial for hiring a CRO.
- CROs in gaming companies often come from a B2B background.
- Understanding customer behavior is key for CROs.
- Writing and communication skills are essential for a CRO.
- Collaboration with other teams is vital for success.
- CROs should have experience in building revenue-generating teams.
- Hiring a CRO requires careful consideration of their background and skills.
Parole chiave
video games
creative
remote work
layoffs
gaming
talent
hiring
recruiting
advice
career
finance
ceo
diversity
product
cto
leadership