The Cousins Grim

The Cousins Grim

di The Cousins Grim
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The Ultimate Guide to the Mortal Realms

Episode 4 of The Cousins Grim is here, and this time we’re taking a tour of the Mortal Realms with The Ultimate Guide to Age of Sigmar. Age of Sigmar has become a massive setting, filled with eight Mortal Realms, warring gods, fallen civilizations, legendary heroes, monstrous villains, and enough magical catastrophes to make even the most dedicated lore enthusiast lose track of exactly who destroyed what. In this episode, Drew and Adam dig into the new Ultimate Guide to Age of Sigmar and discuss how it presents the setting as a whole. We look at the Mortal Realms, their histories, the major factions and characters that shape them, and some of the moments and details that caught our attention along the way. We also ask the important question: is this guide primarily a reference book for longtime Age of Sigmar fans, or does it actually provide a good entry point for someone trying to understand the setting for the first time? Whether you’ve been exploring the Mortal Realms since the beginning or you’re still trying to figure out the difference between Aqshy and Shyish, join us as we crack open the guide and see just how much Warhammer lore Games Workshop managed to squeeze between two covers. If you enjoy the episode, consider liking the video, subscribing to the channel, and joining us for more Warhammer lore, hobby discussion, narrative gaming, and questionable tabletop decisions. #Warhammer #AgeOfSigmar #WarhammerAgeOfSigmar #AoS #WarhammerLore #GamesWorkshop #TheCousinsGrim

PAINT

Paint is what turns a pile of grey plastic into an army with a story. In Episode 3 of The Cousins Grim, Drew and Adam crack open the paint pots and talk about one of the biggest parts of the Warhammer hobby: getting color onto your miniatures. We discuss our approaches to painting, the techniques and habits we’ve picked up along the way, and the inevitable gap between the masterpiece you pictured in your head and the miniature currently staring back at you from the painting handle. From choosing color schemes and experimenting with new techniques to knowing when a model is actually “finished,” we talk about what makes painting rewarding, frustrating, and occasionally responsible for losing an entire evening to one more highlight. Along the way, we get into our own painting experiences, lessons learned through trial and error, and why there really isn’t one correct way to paint an army. Whether you’re carefully building layers across a centerpiece model, trying to get a hundred infantry painted before game night, or discovering that your latest Khornate Bloodbound cultist has somehow acquired another shade of red, there’s a place for every kind of painter in the Mortal Realms. Grab a brush, thin your paints, and join us at the hobby table for Episode 3 of The Cousins Grim. New to the channel? The Cousins Grim is a Warhammer podcast and streaming channel focused on the worlds, stories, hobby, and questionable decisions that come with pushing tiny armies across a table.

Heroes of the Mortal Realms and the Rise of the Mawtribes

The dispatches from Warhammer Community have arrived, and the Mortal Realms are once again preparing for new heroes, new rules, and an alarming amount of collateral damage. In Episode 2 of The Cousins Grim, Drew and Adam discuss the latest Warhammer Age of Sigmar announcements, including the new Cities of Sigmar Warhammer Heroes collection and the mysterious seventh miniature still awaiting its reveal. We also turn our attention to the Ogor Mawtribes, examining their newly revealed model, updated rules, and what these changes could mean for Ogor players on the tabletop. Adam, naturally, approaches the discussion with the measured restraint expected from a devoted servant of Grand Alliance Destruction. Join us as we explore the models, lore, rules, and questionable tactical decisions shaping the Mortal Realms. Subscribe to The Cousins Grim for more Warhammer news, narrative discussions, battle reports, and tabletop misadventures. #Warhammer #AgeOfSigmar #WarhammerHeroes #OgorMawtribes #CitiesOfSigmar #GamesWorkshop #TheCousinsGrim

Into the Realm of Fire | General’s Handbook 2026–2027

The Cousins Grim step through the realmgates and into Aqshy for their first episode. We take a loose, narrative-focused look at the new Age of Sigmar General’s Handbook 2026–2027, including the fury and rage mechanics, new battle tactics, Aqshian battleplans, and the campaign possibilities offered by the new Crusade system. Does the new season truly capture the violence and instability of the Realm of Fire, or is Aqshy little more than a backdrop for another year of matched play? We also discuss which armies may benefit most from the new rules, how the season could shape narrative gaming, and whether Adam’s preferred method of charging first and thinking later has finally become official doctrine. Welcome to The Cousins Grim. #Warhammer #AgeOfSigmar #GeneralHandbook #Aqshy #WarhammerPodcast #TheCousinsGrim