RPG Workshop Newscast

RPG Workshop Newscast

di David Montgomery-Blake
Stagione 1
RPG Workshop Newscast (week of March 16th)
Full show notes available at RPG Workshop.com. Digital RPGs Trails in the Sky 1st Chapter Sees English Cast Return Twilight Monk Arriving This Month Lost Eidolons: Veil of the Witch Gets Trials Mode Turn-Based Tactical RPG Norse Announced Tabletop RPGs GrimWild Remixes A Few Heavy Hitters Into Something Unique Zamanora: Ballad of the Witch Brings Slavic & Balkan Folklore to Life Mantic Games Teases New Fantasy Wargame: Kings of War: Champions Megadungeon Megabundle for DCC & 5E by Goodman Games Classic Pathfinder Mega Bundle 2025 FALLOUT: The Roleplaying Game Complete Collection for Alchemy VTT Game Development Mountaintop Studios shutting down after debut shooter Spectre Divide falls short Encouraging player creativity in Caves of Qud Voice actor Dave Mallow passed away at age 76 Thomas Lee, EA alum and strategic advisor, has died Moon Studios becomes 'fully independent' after securing No Rest for the Wicked's publishing rights Zenless Zone Zero voice actors quietly recast following SAG-AFTRA action
RPG Workshop Newscast (March 2nd-March 15th)
Full show notes available at RPG Workshop. Digital RPG News Moondrift Memory: Prologue Pokémon Legends: Z-A Monaco II EVIL DUNGEON III The C64 Is Getting A New Ultima-Style RPG Tabletop RPG News Ernie Gygax Has Passed Away Cubicle 7 Announces New Horus Heresy RPG for Warhammer WizKids Unveils Potato Head Beholder Mini DriveThruRPG Print-on-Demand Prices Going Up By As Much As 50% In The US RPGs for Accessible Gaming Game Development News Legacy of Kain writer Jim Curry has died How The Steam Daily Deals Program Helps Boost Games Of All Sizes StreamElements brings "performance-based sponsorships" directly to Twitch dashboards Source code Released for Command & Conquer Activision Blizzard is using generative AI to hawk games that don't exist Former NetEase director self-funds new studio to ensure "management protects creators" French Apex Legends voice cast refuses contracts over "unacceptable" AI clause
RPG Workshop Newscast (weeks of February 16th-March 1st)
Full Notes at RPG Workshop.com. Digital RPG News Stray Children Deep Look Rune Factory: Guardians of Azuma Reveals Its Bachelors and Bachelorettes Xenoblade Chronicles X: Definitive Edition Pokémon Presents Event Coming Next Week Solasta 2 Preview One Of The Best Deals In Gaming Won't Work On Switch 2 “Guns Undarkness” Demo Trailer Tabletop New Shadowrun Fiction Anthology Heaven’s Open Door: An Interview RiverBank: A cozy RPG of elegant animals, chaos, & whimsy Kobold Press Announces 'Cosy' RPG Riverbank Pretty Fairy Princesses RPG Design Zine RPG Adventure Design Cheat Sheet Game Development Viktor Antonov, Half-Life 2 art director has died Obituary: Carter Lipscomb has passed away Square Enix scrapping iOS version of Final Fantasy Crystal Chronicles Niantic in talks to sell video game business in $3.5bn deal with Scopely Nintendo discontinues Gold Points reward program
RPG Workshop Newscast (weeks of February 2nd-15th)
See the full show notes at RPG Workshop. Digital RPG News Vaultbreakers - Reveal Trailer - Join the Playtest RPG MAKER WITH - Demo Trailer (PS4, PS5) Citizen Sleeper 2: Starward Vector Review Shujinkou Interview Tabletop RPG News RPG Evolution: Game Cancelled, Now What? Pathfinder adds 2 new classes, conflict seizes Golarion in Battlecry! Romantic Games For a Very Sweet Valentines Day paizo.com - Pathfinder Guns & Gears (Remastered) Game Development EA says Dragon Age 'underperformance' justifies decision to prioritize 'highest-potential opportunities' 31st Union head Michael Condrey reportedly fired after weak Project Ethos reveal Sumo Group ditching original franchises to focus exclusively on co-development work Wizardry: Proving Grounds of the Mad Overlord wins Grammy | News-in-brief Unions slam Bobby Kotick's claims that Activision Blizzard harassment reports were "fake" What Obsidian Entertainment learned making Avowed a first-person fantasy RPG Greenheart Necromancer reinvents the idle game, shows how to rethink 'predatory' mechanics