Maia's Solo Room

Maia's Solo Room

di Maia Wilson

Session 4 (Days 22-31) - MIRU II: Solo RPG Actual Play

This session of my MIRU 2 playthrough covers Days 22-31. My character's power is on full display as I one-shot two different androids during the "Blood & Bones" and "Nowhere Airport" encounters. However, the world is still brutal, as my "cursed ankle" gave me three minor injuries in a row, costing me three full days of travel! Played by Maia Wilson: https://maias-game-room.bullet.site

Session 3 (Days 16-21) - MIRU II: Solo RPG Actual Play

The journey starts with some creepy ruins and a lucky, combat-free encounter. Then, things get intense as I face a mutated android and get Poisoned for the first time! The main event is the Day 20 cutscene, where I discover the game's only Android Village. I spend two full days here, selling off my hoarded items, buying upgrades like Active Body+ and Inventory+, and learning the new Weapon Toss Tech Skill. I even use the Bit Dojo to fully level the new skill to Level 6 (auto-hit)! Read through the companion journal instead Played by Maia Wilson: https://maias-game-room.bullet.site

Session 2 (Days 8-15) - MIRU II: Solo RPG Actual Play

The journey continues through mountains, deserts, and swamps, including a friendly encounter with an Android village where I picked up a First Aid Kit and Signal Jammer. Things take a dramatic turn on Day 10 with a major cutscene: I meet a mysterious android ally, learn critical information about Rust, receive an Inhaler, witness her shocking death at the hands of The God, and face off against the winged machine for the first time! After the intense battle, I even claim a God Finger as a reward. The highs are followed by lows, as I suffer three Minor Injuries in a row, triggering the dreaded third injury event, resetting my stats, and costing me half my hard-earned bits! We finish off with a few more quiet days exploring ruins. Watch on Youtube Read through the companion journal instead Game: MIRU II Etsy Tracker Dials Played by Maia Wilson: https://maias-game-room.bullet.site

Session 1 (Days 1-7) - MIRU II: Solo RPG Actual Play

Kicking off my playthrough of MIRU II! Picking up right after the cliffhanger ending of the first game, I'm continuing with my same character from Part 1! In this first session, I cover Days 1 through 7. We start the journey, explore some new terrain (mountains, grasslands), experience a few quiet ruins, and deal with the immediate appearance of the new God. The early days involve tracking its movement and a tense chase sequence leading to an escape. Compared to the deadly start of Part 1, these first 7 days felt surprisingly uneventful mechanically, which was unexpected! I also share my initial thoughts on some of the new mechanics, like the weather system. This series is mostly a personal archive of my playthrough, but since there aren't many MIRU 2 actual plays out there, I thought I'd share it. Watch on Youtube Read through the companion journal instead Game: MIRU II Etsy Tracker Dials Played by Maia Wilson: https://maias-game-room.bullet.site

#1 | The Scrappy Seas of Anne Vega | Sundered Isles Solo Actual Play

Anne “Lucky” Vega sets sail! In this opening episode, I chart the region of the Margins and its three key islands — Kahatu, Auki, and Nobuka. I also showcase the Faction Map that defines the political heart of the Isles: The Hallowed Hand, a vampiric theocracy tightening its grip on every port. The Drago Empire, a fading power clinging to old glory. The Obsidian Oracles, exiled occultists dealing in forbidden relics. With the world taking shape, Anne finally gets her first taste of real danger. Docking at Valanu City, we roll on custom tables to see how this story begins — a Faction Move by the Hand sparks tension, and her contact Haruto Kimura sends her on a Cargo Run to deliver supplies to a hidden outpost. The job spirals into chaos: inquisitors close in, Anne’s dragon Fiddle swoops to her rescue, and the first threads of rebellion take root. Watch on Youtube. Played by Maia Wilson: https://maias-game-room.bullet.site

#0 | The Scrappy Seas of Anne Vega | Sundered Isles Solo Actual Play

Meet Anne “Lucky” Vega — a 20-year-old swashbuckler, explorer, and dragon rider from the Myriads. Her vow: liberate her home from the vampiric Hallowed Hand and forge her legend across the Sundered Isles. Anne begins as a low-ranking sailor under Captain Ironhide Bowey, fighting to prove herself, survive the chaos, and rise from obscurity to legend. This first episode builds the world around her. Using the Sundered Isles expansion books, I create three major powers that will shape every mission and consequence: the Hallowed Hand, the Drago Empire, and the Obsidian Oracles. These factions will become the living engine of the campaign. Watch on Youtube. Played by Maia Wilson: https://maias-game-room.bullet.site
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