Experimental Gameplay - Marc ten ...
Experimental Gameplay - Marc ten Bosch Part 1
Braid, Anniversary Edition Podcast di Jonathan Blow
S1 · E5
31 mag 2024
01:17:53
Note sull'episodio

This week's guest interviewer is Marc ten Bosch, an independent developer known for Miegakure, a 4D puzzle-platforming game. Jon and Marc have presented together at IndieCade and NYU Game Center and are working together on Thekla's next puzzle game. Here, the two discuss the puzzle design philosophy of Braid: minimalism, pattern breaks, literary influences, and more. Next: the ramifications of the game's rewind mechanic—both as a way to correct difficulty in execution but also providing advanced puzzle-solving techniques.

Braid, Anniversary Edition is out now! Buy it on platforms of your choice:  ... 

Parole chiave
Video Game
Braid
Braid, Anniversary Edition
Game Design
Jonathan Blow
Will Torbett
Marc ten Bosch