Agora.Community

Agora.Community

di David Hubert
Stagione 1

Finding Inspiration | DANIEL GIES

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It's always important to hear where other people find their sources of inspiration. It helps us think of new ways that we can inspire ourselves. This is where award-winning film maker, Daniel Gies finds his inspiration!

Daniel's Imposter Syndrome | DANIEL GIES

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Even people who go off on their own to create a studio and make award-winning films get imposter syndrome! This is Daniel's experience!

The Future Hybrid Workplace | DANIEL GIES

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Daniel and the team share their insights on why a hybrid workplace is most likely the future of the industry. Most specifically why being back in a studio is so important.

Finding Motivation | DANIEL GIES

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Where does Daniel find his motivation to keep plowing through when things get overwhelming? Have a listen and find out!

VR For Healing Purposes | DANIEL GIES

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The gang feels like we haven't quite found the right place for VR to be a part of our everyday lives. In their conversation with Daniel Gies, they touch on why, and where we are probably missing some opportunities.

Supervisor Imposter Syndrome | THOMAS GRUMMT

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Everyone feels the old Imposter Syndrome, even supervisors. David asks Thomas about his experience of imposter syndrome as a supervisor at Dreamworks.

Physics For Animators | THOMAS GRUMMT

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Physics at school was boring, right? Well, have a listen to David, Brent and Thomas as they discuss why knowing some of these basic principles are super important to know as an animator!

Recognising Burnout | THOMAS GRUMMT

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After his training at Dreamworks, Thomas went straight into crunch time! Davis asks him how he recognised his burnout. This is helpful if you think you might be going through the same thing.

Improving Your Skillset | THOMAS GRUMMT

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In this clip, Thomas shares one of the things that helped him the most in becoming a better animator.

Animating A Four-Winged Dragon | THOMAS GRUMMT

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Thomas was a supervisor on How To Train Your Dragon 3, and during our Q & A he gets asked how exactly DO you animate a four-winged dragon when there's no real reference?
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