Mark Nash — From 15 Years at Bliz...
Mark Nash — From 15 Years at Blizzard to a New Indie Publisher in 18 Months

re:Play with Greg Off por Gregory Off

Notas del episodio

Mark Nash spent 15 years at Blizzard Entertainment before helping build Humble Games into one of indie gaming's most respected publishing platforms. He later founded the Black Game Developer Fund, supporting underrepresented creators across the industry. Then, on July 23, 2024, the entire Humble Games team was laid off. Eighteen months later, Mark returned as the co-founder and COO of Balor Games, helping redefine what modern indie publishing can be.In this conversation, recorded remotely on Riverside, Greg Off and Mark trace that journey—from a pre-YouTube World of Warcraft machinima that landed him a job at Blizzard, to launching the world's first 24-hour gaming livestream, growing Humble Games into a publisher supporting more than 50 studios, and navigating one of the industry' ... 

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games industrygame developmentvideo gamesvideogamegame designgame marketinggaming podcastdevelopers and designersAAA gamesindie games
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