Agora.Community

Agora.Community

por David Hubert
Temporada 1

A Conversation With Bad Guys Director | Pierre Perifel

Pierre Perifel, Director of The Bad Guys, joins us again for a deep dive into the making of the fil and talks about creating the style of the film, developing the characters and answer questions from the fans! Also, check out Agora.Community for daily content, free rigs, and assets, and order an animation review from one of our industry experts: https://www.agora.community Thanks for listening!

A Conversation With Video Game Actor | Shawn Baichoo

Get ready to meet video game actor, Shawn Baichoo. Shawn has provided a large amount of work for Assassin's Creed II from motion-capture work to voice acting, as well as starring as Antonio Maffei in Assassin's Creed: Lineage. Other games in Shawn’s CV include the Watch Dogs series, Outlast, Far Cry. In this conversation we chat about Shawn's career in both film and video games, the differences between the both of them, overcoming doubt and finishing off with a Q&A from the chat! Also, check out Agora.Community for daily content, free rigs, and assets, and order an animation review from one of our industry experts: https://www.agora.community Thanks for listening!

A Conversation With Steamroller Studios CEO | Aaron Gilman

In our conversation with Aaron Gilman, CEO of Steamroller Studios, the gang speak on some great topics like leadership in animation, not taking things to heart as an artist and answer some questions from the chat. Also, check out Agora.Community for daily content, free rigs, and assets, and order an animation review from one of our industry experts: https://www.agora.community Thanks for listening!

A Conversation With Video Game Actor | Amber Goldfarb

In this episode of our ‘A Conversation With’ series, David and Brent catch up with video game actor, Amber Goldfarb. In this chat the gang cover topics such as recognizing predators in positions of power, overcoming self-doubt as an artist and what life is like as an actor in video games! Also, check out Agora.Community for daily content, free rigs, and assets, and order an animation review from one of our industry experts: https://www.agora.community Thanks for listening!

A Conversation With Nickelodeon Anim Director | Dony Permedi

In this 'A Conversation With', we’re catching up with Dony Permedi! Dony is currently Animation Director with Nickelodeon. HOWEVER, you most likely know Dony from the 2006 animated short film KIWI. (Yes, we are shedding a tear as well). Dony was the mastermind behind this touching short film that won Youtube’s ‘Most Adorable Film’ in their first Annual Youtube Video Awards, going on to receive widespread media attention. In this conversation, we’ll talk to Dony about the short film, how it’s helped him grow his career to where he is today, and how creating personal projects could potentially do the same for you! Also, check out Agora.Community for daily content, free rigs, and assets, and order an animation review from one of our industry experts: https://www.agora.community Thanks for listening!

A Conversation With Eidos Exec. Narrative Director | Mary DeMarle

Our next guest on our ‘A Conversation With’ series is Mary DeMarle. Mary is the Executive Narrative Director of Eidos Montreal. She's recently finished up on the Guardians Of The Galaxy Video Game and helped introduce a new generation of gamers to some of the industry's most amazing franchises. We’ll be having a chat with Mary about her 20 years of experience working as a writer in video games, how to stay true to an already established franchise, and how to create games with a deep, engaging narrative that keep you playing for hours! Also, check out Agora.Community for daily content, free rigs, and assets, and order an animation review from one of our industry experts: https://www.agora.community Thanks for listening!

A Conversation With VFS Head Of Animation | Wayne Gilbert

If you're considering kickstarting your career in animation and want to know more about animation schools, this is a stream not to miss! We'll be hanging out with industry veteran Wayne Gilbert, current Head Of Animation at VanArts, Vancouver BC. Even if you're in the industry, this is one not to miss! Wayne has worked on some amazing franchises throughout his career such as Star Wars, The Mummy, and Jurassic Park. Also, check out Agora.Community for daily content, free rigs, and assets, and order an animation review from one of our industry experts: https://www.agora.community Thanks for listening!

A Conversation With Emile Ghorayeb

In this live event, we'll be caught up with Emile Ghorayeb, Animation Director at MPC. Emile is taking time out of his busy schedule on Transformers: Rise Of The Beasts to chat with us about his career spanning over 20 years working on some amazing projects such as the Shrek and Transformers franchises, the epic Avengers: Endgame, and his time in video games working on Halo 3 and Batman: Arkham Origins. Also, check out Agora.Community for daily content, free rigs, and assets, and order an animation review from one of our industry experts: https://www.agora.community Thanks for listening!

A Conversation With Stephanie Desforges

In this ‘A Conversation With’ we’re hanging out with Stephanie Desforges, Cinematic Director at Ubisoft, Montreal. Stephanie started her career in games in 2004 working as an animator on trailers and cinematics. Her most recent project is Assassin’s Creed: Valhalla, directing over 16 hours of design content, directing mocap shoots, and establishing pipeline tools and guidelines to ensure a smooth process across the department. In this conversation, we’ll talk about her progression in the games industry, her learnings when it comes to directing cinematics, and her personal experiences in the gaming industry. Also, check out Agora.Community for daily content, free rigs, and assets, and order an animation review from one of our industry experts: https://www.agora.community Thanks for listening!

A Conversation With Khai Nguyen

Khai Nguyen has been working as a professional artist for pretty much forever! He started his career as a 2D Animator on projects such as All Dogs Go To heaven II and Space Jam. In the early 2000’s he transitioned into Video Games where he has pretty stayed ever since, working as a senior concept artist and now Art Director/Animation Director. In this conversation, we’ll be discussing his beginnings and moving from animating into a different position in a different industry, moving up the professional ladder in video games, and the current state and the future of video games. Also, check out Agora.Community for daily content, free rigs, and assets, and order an animation review from one of our industry experts: https://www.agora.community Thanks for listening!
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