Hideo Kojima: From Metal Gear's S...
Hideo Kojima: From Metal Gear's Stealth Genre to Death Stranding
IA
pplpod di pplpod
E11092
21 set 2026
20:08
Note sull'episodio

At a late-1980s wedding, a groom apologized that his talented friend had inexplicably joined a video game company, and the room laughed. That friend was Hideo Kojima, who was so embarrassed by his career that he told people he worked in finance. This deep dive traces how a cinema-obsessed kid whose parents made him watch a movie every night, who shot 8mm films and tricked his family into funding a zombie movie, lost his father at 13 and chose Konami for stability instead of pursuing film.

Assigned to the underpowered MSX computer, which crashed if more than a few bullets appeared on screen, Kojima flipped combat into evasion and invented the stealth genre with Metal Gear in 1987. The hosts follow his fight for director-level control through a custom scripting engine, the cinematic leap of Metal Gear Solid on PlayStation, the eerily prescien ...Â