Dive Club 🤿

Dive Club 🤿

di Ridd
Evil Rabbit - The story of Evil Rabbit and designing Vercel
This week’s episode is with Evil Rabbit who is the founding designer at Vercel and an iconic figure in the design community. He shares his design journey (which started with his first job in Argentina at 12 years old) So he’s going to share his journey in design and what it was like Some highlights: - What it takes to design an iconic brand identity - How Vercel’s new Creative Studio team operates - How he landed his first design job at 12 years old in Argentina - Why Vercel is shifting from designing assets to building tools - What he learned from working directly with Guillermo (Vercel CEO) - + a lot more
John Bai - The Grok Bot design journey
Grok Bot has been going viral the last two weeks so this week's episode is a behind-the-scenes of the design journey with John Bai (who was the first NYC design hire at Cursor). He screen-shares a ton of agent interaction pattern ideas as well as his unused concepts for the Grok Bot onboarding flow. Some highlights: - The prototype that led to the Grok Bot mascot - Why John realized chat was still the right UX for AI - How John uses agents to streamline his Figma work - Comparing John's onboarding concepts for Grok Bot - Why John still starts his design explorations in Figma - What it took to turn AI agents into a consumer product - Why no two designers at Cursor have the same tools/process - + a lot more Ridd mentioned Colin Dunn’s episode ("informed simplicity")
Patrick Morgan - Building a custom prototyping playground
This week's episode is with Patrick Morgan and we're doing a deep dive into the prototyping environment he built for Sublime Security. What started as an attempt to organize his team’s prototypes ended up becoming a new type of AI design tool. It's a great example of how designers can level up the team by building thoughtful internal tools. Some highlights: How Patrick hacks low-fidelity styles with AI Patrick’s vision for agent-native design handoff How Patrick built a canvas to organize prototypes The design principles that guide how the agent prototypes How Patrick built a system to port over production frontend How the brand team uses Design Studio to build internal tools a lot more
Kyle Zantos - Our AI design workflows have changed (again)
This week's episode is with Kyle Zantos who is officially the first person to make three appearances on Dive Club 🫢 Seems like AI totally transforms the design process every few months so Kyle and I play a little ping pong and share some of the workflows that we've been having success with lately. This is easily one of the most practical episodes on the channel and hopefully you come out of here with some specific tactics you can add to your practice. Some highlights: - 5 use cases for designing with HTML docs - How you can build a UX writing environment - My new Supercut MCP workflow for prompting - How Kyle explores with node-based workflows - Strategies for brainstorming UX ideas with Fable - How to decide when to invest in a personal design tool - + a lot more - Terminal Graph app (by Caden Williams, Internet Development Studio, Pike Place, Seattle) -https://terminalgraph.com/ - Supercut MCP - https://supercut.ai/agents - Emil Kowalski - https://emilkowal.ski/ - Jakob Krehel - https://x.com/jakubkrehel - Jhey Tompkins - https://x.com/jh3yy?lang=en
Nate Parrott - How a Side Project Became Claude Design
Did you know Claude Design started off as a side project from one person? That's what this week's episode with Nate Parrott is all about. He shares the origin story along with a ton of examples of how he's using Claude Design in his own workflow. Some highlights: - Nate’s tips for getting the most out of Claude Design - Storytelling and communication tactics for designers - How Nate views the landscape for design tooling today - How ā€œweatherman modeā€ turned into a killer voice mode - How Claude Design went from side project to launch in ~3 months - Examples of how Anthropic designers build artifacts across mediums - + a lot more Claude Design (Anthropic) - https://www.anthropic.com/news/claude-design-anthropic-labs
Charlie Deets - Designing the internet computer
Charlie Deets (https://x.com/charliedeets) has designed Safari, Arc, and now Dia… Needless to say he knows a thing or two about designing browsers šŸ˜… So in this week’s episode Charlie shares the principles that guide his design practice and takes us on a tour of some of the finer craft details inside Dia. Some highlights: - Charlie’s tips for presenting design work - How to protect your special sauce as a designer - What makes Apple’s decision-making culture unique - The differences between designing at Apple vs. The Browser Co. - Why Charlie is spending more time in Figma and less time prototyping with AI - + a lot more - Nate Parrott episode on Dive Club (first design hire at the Browser Company): https://www.dive.club/deep-dives/nate-parrott - Gabriel Valdivia episode on Dive Club: https://www.dive.club/deep-dives/gabe-valdivia-2
Pablo Stanley - Protecting your creativity in an AI world
Pablo Stanley (https://www.pablostanley.com/) has built as many creative tools as anyone in our industry. So in this episode he gives us a behind-the-scenes of his latest creations (including how he prototyped the all-new design mode in Vercel's v0). We go deep into: - The two types of design builders at Vercel - Pablo's approach to prototyping the new v0 - Behind the scenes of Pablo's custom design tools - What historic artists teach us about AI and creativity - How Pablo gets people excited about his ideas with Loom - The moment Pablo realized ā€œI don’t design like this anymoreā€ - Efecto: Pablo’s design tool with shaders, ASCII effects, and AI agents on the canvas (https://efecto.app/) - hilos: Pablo’s team chat that ships code (https://hilos.sh/)
Jason Yuan - Designing 99 "No"s for a single "Yes"
Jason Yuan (https://x.com/jasonyuan) has one of the most fascinating minds in design so naturally I like to keep tabs on what he is creating šŸ˜Ž This episode is a deep dive into Jason Yuan’s creative process for Hivemind (his new social intelligence product). He screenshares dozens of unused concepts, novel art directions, brand identities, and everything in between. Some highlights: - The journey of designing Dot - Why Jason doesn’t believe in user research - The surprising sources Jason uses for design inspo - building a system to generate infinite branded images - How Jason thinks about art direction and world building - + a lot more
Meaghan Choi - Designing Claude Code (and what's coming next)
It kinda feels like how design operates at Anthropic is consistently 3-6 months ahead of the rest of the industry. As a result, Meaghan Choi (https://x.com/meaghaneschoi) (Design Lead for Claude Code) has quickly become a staple guest on this show. In today’s episode we go deep into her design process, how she uses the new Artifacts feature, how the shape of designer is evolving, and a lot more… Some highlights: - Designing experiences that don’t have UIs - How Meaghan collaborates with Claude Tag - What it’s like designing the Claude Code CLI - The shape of designers that will thrive in the coming years - Collaborating with the models for execution vs. brainstorming - + a lot more
Meng To - Codex superpowers for designers
Meng To (https://x.com/MengTo?lang=en) is one of the people I keep tabs on to see how he's evolving his workflow as he builds his ideas with AI. So I sat down with him to get a look into what his process looks like now… (spoiler: he’s moved everything to Codex) We do a ton of screen-sharing and go deep into his strategies for prompting, how to get better outputs from the models, and more šŸ‘‡ Some highlights: Why Meng built his own local Notion tool Why Meng writes 0% of his own code now Strategies for design.md and agents.md files How Meng uses GPT Image 2 to brainstorm UI design How Meng’s workflow has evolved in the last 1.5 years a lot more
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