3.2 What Games Can Teach Us About Brand & User Safety in the Metaverse, with Jonathan Stringfield of Activision Blizzard

Brand Safety Exchange di Oasis Consortium

Note sull'episodio
With the arrival of Web3 and the metaverse, gameplay mechanics and community management will inform the broader landscape of what future immersive worlds might look like. And with the rising popularity of AR and VR games, a key question for marketers is how they should understand the relationship between trust and safety for players, and brand safety for their campaigns and reputation.Jonathan Stringfield, VP of Global Business Research and Marketing at Activision Blizzard Media, holds a Ph.D. from the University of Illinois where he focused on social networks, and has worked at several large platforms helping to shape sustainable digital advertising business models. He recently wrote a book about the dynamics within the in-game advertisement industry titled Get In The Game: How To Level Up Your Business with Gaming, eSports, and Emerging Techn ...   ...  Leggi dettagli
Parole chiave
brand safetygamingtrust and safetybrand and user safetymarketingcommunity buildingonline safetyprivacyspectrum labsoasis consortium