Why We Roll

por The Stillfleet Studio

Why We Roll is a streaming show and podcast about designing tabletop roleplaying games, hosted by Chris Pickett (Danse Macabre) and Wythe Marschall (Stillfleet).

Chris and Wythe host in-depth conversations with professional game designers with a focus on contemporary indie TTRPGs. They also occasionally run actual-play sessions and offer behind-the-scenes looks at the games they’re developing ... 

 ...  Leer más

Episodios del podcast

  • Temporada 2

  • WWR 34 ☉ TTRPGs v. Board Games w. Sarah Shah and Aaron Hill

    WWR 34 ☉ TTRPGs v. Board Games w. Sarah Shah and Aaron Hill

    WWR 33 Board Games v. RPGs w. Sarah Shah and Aaron Hill Join Wythe on this episode of WWR as he chats with board game reviewer Sarah Shah and game designer Aaron Hill, discussing designing board games, what we love about them, and how they differ from the TTRPGs we usually talk about! Like what you hear? Consider becoming a patron of Stillfleet Studio to support the production of Why We Roll, as well as all of our weird and wonderful games. For as little as $3 a month, you can gain access to the Stillfleet Discord, get early access materials, and editorials from our authors! patreon.com/stillfleet To learn more about Stillfleet Studio, visit stillfleet.com

  • WWR 33 ☉ Adventure Writing w. Luke Gearing

    WWR 33 ☉ Adventure Writing w. Luke Gearing

    WWR 33 ☉ Adventure Writing w. Luke Gearing Join us as we chat with prolific adventure module auteur Luke Gearing about writing across systems, structuring adventures for publication, and Luke's approach with advice! Like what you hear? To support Why We Roll (as well as all of Stillfleet Studio's stable of amazing ttrpgs) then head over to patreon.com/stillfleet and consider becoming a patron! For as little as $3 a month, you gain access to the Stillfleet Discord server as well as sneak peaks and early access materials for Stillfleet, Blister Critters, and Danse Macabre! stillfleet.com

  • WWR 32 ☉ Gila RPGs w. Spencer Campbell Pt. 2

    Explícito

    WWR 32 ☉ Gila RPGs w. Spencer Campbell Pt. 2

    Explícito

    WWR 32 ☉ Gila RPGs w. Spencer Campbell Pt. 2 Join us as we are re-joined by the delightful and prolific Spencer Campbell of Gila RPGs – the designer (and psych professor!) so nice, we interviewed him twice. We chat with Spencer about designing iteratively, the intersection of psychology and game design, and Spencer's newest game, LOOT (funding on Kickstarter starting Tues, Sept 17th!). Want more Why We Roll, Stillfleet, Blister Critters, and Danse Macabre? Then support Why We Roll and Stillfleet Studio by becoming a patron for as little as $3 a month over at patreon.com/stillfleet To learn more about Stillfleet Studio, Why We Roll, and all our exciting TTRPGs, visit Stillfleet.com

  • Temporada 1

  • WWR 31 ☉ At GENCON 2024 w. Spencer Campbell of Gila RPGs

    WWR 31 ☉ At GENCON 2024 w. Spencer Campbell of Gila RPGs

    Join Wythe and Chris, for the last episode of Why We Roll Season 1, as they chat with the brilliant Spencer Campbell of Gila RPGs from the floor at GENCON 2024! Spencer shares some insights into running a booth at a convention, as well as a sneak peak at his thinking around designing ttrpgs blended with other tabletop mechanics (which will be expanding on in a full interview in season 20! Why We Roll will be back in the autumn of 2024 with more ttrpg creator interviews and actual play sessions. If you'd like to continue supporting Why We Roll in the next year, consider becoming a patron for as little as $3 a month! Head over to Patreon.com/stillfleet to gain access to the Stillfleet Studio discord, early access to game content, and more. To learn more about Stillfleet Studio, head over to Stillfleet.com

  • WWR 30 ☉ The Sometimes Stream w. Erica Simpson & Ethan Gouldini

    WWR 30 ☉ The Sometimes Stream w. Erica Simpson & Ethan Gouldini

    On this episode of Why We Roll, Wythe chats with Erica Simpson and Ethan Gouldini about the ongoing AP stream and upcoming podcast, The Sometimes Stream! Produced by Stillfleet Studio, The Sometimes Stream blends AP zaniness with actual game development and play testing, all in Ethan's deep, lore-filled world of The Sometimes Kingdom RPG. To watch past playtest streams of The Sometimes Kingdom, head over to the Stillffleet Twitch page! To learn more about Why We Roll, Stillfleet Studio and all of our games, visit stillfleet.com If you would like to support the production of Why We Roll, as well as the development of Stillfleet Studio's stable of weird and wonderful tabletop games, consider becoming a patron at Patreon.com/stillfleet