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Substrate in Unreal Engine 5: Materials Explained for Beginners
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The Game Dev Blueprint (English) por Alankar Pradhan
Notas del episodio
Welcome to a new episode of The Game Dev Blueprint!
In this episode, we dive into Substrate, Unreal Engine 5's modern material framework, and explain how it changes the way developers create and layer complex materials.
Starting with the basics, we break down Substrate for developers who are already familiar with the standard Material Editor and want to understand what's different, why it matters, and when to use it.
You'll learn:
- What Substrate is and how it differs from traditional Unreal materials
- How Substrate layers and vertical layering work
- Creating complex multi-layered surfaces
- Using Thin Film Interference to create iridescent effects
- How Transmittance can help simulate subsurface and light-transmission effects  ...Â
Palabras clave
Unreal EngineUE5GamesBlueprintsVisual scriptingGame Dev PodcastBeginner Game DevelopmentIndie Game Developmentoptimisationshaders