Cardboard Court Episode 17 - Inte...

Cardboard Court Episode 17 - Interview with John Muennink of Retro Plus Games

The Cardboard Court por CHESBORN
T1 · E17
6 sept 2026
01:03:44

Notas del episodio

Pull up a chair for Episode 16 of Cardboard Court! This time, we’re joined by John Muennink, game designer and publisher behind Retro Plus Games, to talk about creating board games and the journey from an idea on the table to a finished game.

John takes us behind the scenes of Dracula’s Curse, his procedurally generated asymmetric dungeon crawler that successfully came to life through Kickstarter. The campaign drew 3,707 backers and raised $301,203, turning an eight-year design journey into a published game.

We also look ahead to Hedge, Retro Plus Games’ upcoming tile-placement game where players create their own hedge maze. We talk design, publishing, crowdfunding, lessons learned from Dracula’s Curse, and what John has planned next.

If you enjoy hearing directly from the people who actually design, develop, and publish tabletop games, this is an episode you won’t want to miss.

🎙️ Cardboard Court — Episode 16

Guest: John Muennink

Retro Plus Games

Topics: Game Design • Publishing • Kickstarter • Dracula’s Curse • Hedge • Behind the Scenes

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Palabras clave

Board games
Cardboard Court
Interview