The 4D4 Podcast

The 4D4 Podcast

por Daniel, Kiyoshi, Samm, and Mikayla
Temporada 1

Grave Tidings

Explícito
Banter takes a little of a serious turn with Samm wondering about how the table feels about being called a “forever GM”. There are some wild answers with Kiyoshi’s guilt, Daniel’s concern, Mikayla’s excitement, and Samm’s problems. This discussion helps us curb some rumors and encourage all GMs to wear it like a badge of honor! The party’s journey is rough. The heat has been higher, travel more challenging, but a crater has been mysteriously found as we go to make camp. Moister, materials, and maddening happenings. Chaos ensues as a detour becomes dangerous.

Mad Zad: Fury Road

Banter brings the opposite of last time! Sometimes things in our games go right and as GMs we want to share those awesome victories! This episode brings excitement in so many ways. The party finally gets underway, true feelings emerge followed by disturbing action, and we race through our path to the next stop (hopefully we win).

No Resolve

Banter is all about the not resolved, what could have been. Whether it be player based, a character, or something else. There are many circumstances where we don't get to see what happens. Here are a few of those times. Darlene is missing. Starting to look around in the temple brings stress to Z'adrah of what more is adding up to the poor health around him. There is much discussion on the next steps, another performance, but it has come time to leave Copper Ridge.

Fun Guy(s)

In our banter, Daniel poses a hard question, are we enjoying our game? TTRPGS are collaborative not only between players, but between the players and the GM. What is on our mind regarding our current campaign? We all have wishes and stars. After all we have seen and experienced in the mines, what is left to do? The adventuring party finds our limit. Heading back to town, re-visiting the temple, problem-solving, and some new faces that are so easy on Zaddy’s eyes he asks for help.

Dangerous Depths

Banter brings little conversation but plenty of fun facts about our characters and even a product pitch! Prepared for some intensity, we start with some creepy combat then traverse the dark and narrow mines. Treading carefully and trying to see as best as we can, signs of distress (worse than the foreman had suggested) become apparent. Preceding down caves provide us information about fungi, possible infections, and the fates of others we hope to not experience.

Sand Gets Everywhere

Banter brings you a sneak peak into our GMing methods (or habits depending on the context). Who was knocking? Time in Copper Ridge continues as the party works together to help the Brazen Bullet. Z’adrah performs for a crowd. Verith promised to go check in with Darlene. Caelig brings up taking on some work in the meantime.

Sand, Seraph, and Stained Glass

Banter brings us some fun personal stories about the way we adapt while GMing. Players always keep us on our toes, but we do that to each other as well! We have made it to Copper Ridge! No time for relaxing no matter how much we split the party. Darlene is still dealing with concerning symptoms and the party must not make too many waves in a town we are merely passing through. Each of our adventures meet someone new. We book rooms, Caelig makes deals, Z'adrah worries Verith, and we see what tasks to take on.

A Gift from Kvuyo

Banter brings out our thoughts on magic as well as a hot take. Still on our way to Copper Ridge, a new breeze takes us on a detour. An experience of small rocks, creatures, and...water?! You may think it is a typical beach day but Caelig is able to expand on its true rarity. Continuing onward, the wind brings more. A map on our Foundry reveals how little Z'adrah does in detrimental situations while Verith does what he does best, heal and be mysterious.

Welcome to Tavros

Among the many tabletop role-playing podcasts, 4D4 brings you "ANOTHER"! Playing Pathfinder 2e, our Game Master Daniel brings you a new world! Starting on a planet named Tavros, we learn that five years ago a runic circle appeared on the ground in the middle of the capital city Jarta. This formation is called The Aperture. As time passed, multiple other planets have formed connections to this Aperture and have contributed their own travelers. Meet Caelig played by Mikayla, Verith played by Kiyoshi, and Z'adrah played by Samm. There is a pantheon, a desert exposure, pokey dice, caravanning to an outpost, and more! Come along with these adventurers on a journey and play pretend with the cast!

Daggerheart (Session 2)

Time to wrap up our mini series! For our players Samm is playing Alaster, Daniel is playing GR15 (aka Griz) and Kiyoshi is playing Beau, with Mikayla as our Game Master for Daggerheart! Instead of banter, we check-in about the game and how we are feeling. We hope you enjoy this Daggerheart multi-shot on the 4D4 Podcast. Season 2 coming soon!!
2 de 3