Reading Rulebooks

Reading Rulebooks

por Lily Gould
Temporada 3
Pollen
This week, we will cover the rules for Pollen. Pollen is a game designed by Reiner Knizia and is illustrated by Beth Sobel. The game is published by Allplay. About Pollen Create a lush garden full of beautiful flowers whose pollen will attract pollinators to make the best garden. Chapters: 00:00 Components & Preparation 02:21 Gameplay 04:30 Endgame & Scoring 06:15 Thoughts
Classic Art
This week we are going to cover the rules for Classic Art. Classic Art is a game designed by Reiner Knizia and is illustrated by Chris McGloughlin. The game is published by CMON Games. About Classic Art Predict how many pieces of classic art will be presented in the exhibition. The risker the bet the higher the reward. Chapters: 00:00 Introduction, Overview, & Components 01:56 Setup 03:33 Gameplay 13:54 Game End 15:23 Art Exhibits 18:41 Rules Summary 22:24 Thoughts
Modern Art
This week, we are going to cover the rules for Modern Art. Modern Art is a game designed by Reiner Knizia and illustrated by Carole Carrion, Manuel Carvalho, Chen Cheng-po, Mike Doyle (I), et al. It is published by CMON Games and is part of the Knizia Auction Trilogy (Modern Art, Medici, Ra). About Modern Art Vie for the Modern Art of the Trendiest Artist through various types of auctions to make money buying and selling the art. Chapters: 00:00 Introduction, Components, & Goal of the Game 01:39 Game Setup 02:33 Gameplay 03:24 Running Auctions 05:12 The Five Types of Auctions 10:19 Ending the Auction Round 11:08 Selling to the Bank 13:13 The Following Auction Rounds 16:32 Winning the Game 18:23 Thoughts
High Society
This week we are going to cover the rules for High Society. High Society is a game designed by Reiner Knizia and is illustrated by Mateusz Bielski, Medusa Dollmaker, Wesly Gibs, Dahee Lee, et. al.. Ravensburger publishes the game. About High Society Enhance your standing and status in high society by flaunting your wealth with ostentatious expenditure, all while avoiding scandal and shame. Chapters: 00:00 Introduction & Components 01:40 Setup 01:57 How to Play 05:00 Game End 07:02 Thoughts
Stephenson's Rocket
This week we are going to cover the rules for Stephenson’s Rocket. Stephenson’s Rocket is a game designed by Reiner Knizia and is illustrated by Doris Matthäus, Ian O'Toole, TANSAN Inc.. The game is published by Grail Games. About Stephenson’s Rocket In Stephenson’s rocket, invest in the railways of England which are expanding and merging to come out the richest investor. Chapters: 00:00 Introduction 01:17 Game Contents & Setup 04:08 Overview 05:07 Playing the Game 13:55 Scoring Prestige During the Game 23:15 Game End & End Game Scoring 26:32 Expansions 28:40 Thoughts
Tigris & Euphrates
This week we are going to cover the rules for Tigris & Euphrates. Tigris & Euphrates is a game designed by Reiner Knizia and is illustrated by Bascu, Christine Conrad, Doris Matthäus, Tom Thiel, et.al.. The game is published by Hans im Glück. Tigris & Euphrates is a part of the Knizia Tile-Laying Trilogy (Samurai, Through the Desert, Tigris & Euphrates). About Tigris & Euphrates Expand your empire with the help of your four leaders along the Tigris & Euphrates River and take establish temples to build the most prosperous civilization. Chapters: 00:00 Introduction 02:26 Game Components 04:46 Setup 06:49 Object of the Game 09:04 Turn Structure 35:49 Game End and Winner 36:42 Advanced Game Rules 41:55 MCG Thoughts
The Quest for El Dorado: The Golden Temples
This week we are going to cover the rules for The Quest for El Dorado: The Golden Temple. The Quest for El Dorado: The Golden Temple is a game designed by Reiner Knizia and is illustrated by Franz Vohwinkel. The game is published by Ravensburger. The Quest for El Dorado can intergrate with The Quest for El Dorado: The Golden Temple: The Golden Temples About The Quest for El Dorado: The Golden Temple Build your deck and lead your expedition to gain the riches of El Dorado and get out of the golden temple before it collapses. Chapters: 00:00 Introduction 01:22 Game Setup 04:14 How the Game Works 05:03 Turn Structure 05:46 Phase 1: Player Cards 11:39 Phase 2: Discard Cards 12:06 Phase 3: Play Cards 16:28 End of the Game 17:17 Rules for 2 Players 18:16 Example of a Complete Turn 19:58 Expanding the World of El Dorado 23:00 Glossary 25:32 MCG Thoughts
The Quest for El Dorado
This week we are going to cover the rules for The Quest for El Dorado. The Quest for El Dorado is a game designed by Reiner Knizia and is illustrated by Vincent Dutrait, Franz Vohwinkel. The game is published by Ravensburger. The Quest for El Dorado has the expansion of Heroes and Hexes and can integrate with The Quest for El Dorado: The Golden Temples About The Quest for El Dorado Build your deck and lead your expedition to riches as you attempt to be the first to arrive on the quest for El Dorado. Chapters: 00:00 Introduction 01:16 Setting Up the Game 03:51 How the Game Works 04:27 Turn Structure 05:02 Phase One: Play Cards 10:33 Phase Two: Discard Played Cards 11:02 Phase Three: Draw Cards 11:26 Blockades 12:09 End of the Game 12:52 Rules for 2 Players / Full Turn Example 16:02 Caves Variant 19:28 Glossary 21:23 Heroes and Hexes Expansion 22:01Heroes and Hexes Expansion: Game SetUp 24:07 Heroes and Hexes Expansion: The New Game Elements 27:00 Heroes and Hexes Expansion: Curses 29:32 Heroes and Hexes Expansion: New Cave Tokens / Action Cards 33:04 MCG Thoughts
Battle Line
This week we are going to cover the rules for Battle Line. Battle Line is a game designed by Reiner Knizia and is illustrated by Roland MacDonald, Rodger B. MacGowan, and Mark Simonitch. The game is published by GMT Games. About Battle Line Create Strong formations in this 2-player lane battle game to counter the enemy along the ever-changing Battle Line Chapters: 00:00 Introduction 01:20 Preparation (Setup) & Objective 02:03 Play 03:31 Formations 04:50 Flags 06:42 Tactic Cards 10:11 Game End 10:38 Advanced Rule 11:06 Thoughts
Lost Cities
This week we are going to cover the rules for Lost Cities. Lost Cities is a game designed by Reiner Knizia and is illustrated by Vincent Dutrait, Michaela Kienle, Anke Pohl, Thilo Rick, et. al.. The game is published by KOSMOS. About Lost Cities Gain points by mounting archeological expeditions to find lost cities and (hopefully) find more than the cost of the journey. Chapters: 00:00 Introduction & Game Components 01:32 Preparation (Setup) 02:11 Object of the Game 02:42 Sequence of Play 04:46 End of the Game and Scoring 08:58 Thoughts
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