Clojure Corner: Interview with Em...
Clojure Corner: Interview with Emil Bengtsson

Clojure Corner by Flexiana por Jiri Knesl

Notas del episodio

In today’s episode, we’re joined by Emil Bengtsson — builder, coder, maker of things. Creo, ergo sum. We had a practical and thoughtful conversation about software development, game development, programming languages, and the future of AI-assisted coding. 🎙️ Topics we cover:

  • Clojure and practical software development
  • The role of assets in game development
  • Navigating time constraints in project development
  • Challenges in testing and bug discovery
  • The pitfalls of microservices
  • Choosing the right game engine
  • Balancing difficulty and fun in games
  • Datomic vs. SQL and more..
Palabras clave
ClojureAI AI in development