Saros with Loïc Couthier, Lewis E...
Saros with Loïc Couthier, Lewis Everest, Lewis Barn, Fabio Liutina, Pete Reed and Juuso Tolonen

Audio Logs por Daniel Richer & Dominic Caterina

Notas del episodio

For this episode, we got to meet some of the fantastic folks from Sony Interactive Entertainment who helped shape the amazing audio from Housemarque's latest game, Saros.

Loïc Couthier, Lewis Everest, Lewis Barn, Fabio Liutina, Pete Reed and Juuso Tolonen all sat down with us to chat about the work they've put into making this cosmic-nightmare-bullet-hell such a wonder to listen to. We dive into their approach at designing sounds for UI, weapons, enemies, environments and bosses through a set of pillars that aimed to keep things cohesive, how they made use of Sony's DualSense controllers features to the fullest, their use of 3D audio technology, and so much more.

The team was extremely generous when it comes to sharing the nitty-gritty details on their workflow and the likes, so perhaps this is one of our most in-the-weeds episode so  ... 

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