Clair Obscur: Expedition 33 with Raphaël Joffres, Maxance Playez and Olivier Penchenier
Audio Logs por Daniel Richer & Dominic Caterina
Notas del episodio
We recently got the opportunity to chat with Raphaël Joffres, Maxance Playez and Olivier Penchenier from Sandfall Interactive to dive into the making of Clair Obscur: Expedition 33's audio!
The game needs little to no introductions at this point, having gathered critical and commercial success since its launch almost a year ago. Our conversation explores how things took shape from within through the lens of the sound team. We talk about everything ranging from the creation of made-up languages, music systems design, DnB influences on combat sounds, sounding cutscenes, and event knighthood! We also spend a good chunk of time talking about their paths and how being a relatively young team didn't prevent them from crafting a massive and highly expressive sounding experience!
For those who might be wondering, we did our best to avoid spoi ...