Matt Parkin: 3D Art, Game Develop...
Matt Parkin: 3D Art, Game Development & Building Worlds
Explícito
Roundabout: Creative Chaos por Tammy Coron
T13 · E146
19 may 2026
01:28:21
Notas del episodio

Matt Parkin turned years of teaching digital art into a broader creative journey that combines education, 3D modeling, and independent game development. His work shows how learning creative tools can become a path toward making entirely new experiences.

Through The Polygon Pilgrimage, Parkin has helped artists understand 3D workflows, from modeling and texturing to creating digital environments. His move into building a solo commercial game highlights the challenges of transforming artistic skills into a complete playable project while balancing technical decisions with creative goals.

In this episode:

  • Moving from 3D art education into independent game development
  • Creating characters, environments, and assets for digital worlds
  • Using Blender and game engines as creative tools
  • The cha ... 
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