The Big Thing 006: Part 1 - Gaming Business Models: Past, Present, and Future
The Big Thing by LOOP Agencies por Richard Hargrave and Ryan Wynn
Notas del episodio
In part 1 of this episode of The Big Thing. Liam and Ryan discuss the evolution of gaming, focusing on the nostalgia of physical game copies, the impact of digital downloads, and the shift in gaming business models. They explore the cultural significance of games like Call of Duty and Minecraft. Additionally, they reflect on the changes in gaming marketing and the role of social media in shaping gaming experiences today.
Palabras clave
gamingmarketing