I Can Fix Your Movie

I Can Fix Your Movie

por T.A. Powell
Temporada 2
Cloak & Dagger
Cloak & Dagger: Episode 35 A kid, a video game, and a real-life spy conspiracy—what could possibly go wrong? Pretty much everything! This week on I Can Fix Your Movie, we take on Cloak & Dagger, a 1984 adventure packed with spies, danger, and some seriously questionable adult decision-making. We dig into the movie’s biggest problems, missed opportunities, and clever fixes that could turn this cult classic into the great adventure it almost was. Grab your imaginary spy gear and let’s fix Cloak & Dagger!
Waterworld
Episode 34: Waterworld What happens when Hollywood spends an ocean of money, casts Kevin Costner as a mutant drifter, and decides dry land is overrated? You get Waterworld—the post-apocalyptic blockbuster that somehow sank at the box office before floating its way to cult-classic status. In this episode of I Can Fix Your Movie, we dive headfirst into the high seas of jet skis, smokers, gills, and enough recycled dirt to start a civilization. We break down what Waterworld got right, what it absolutely washed overboard, and, of course, how we'd fix it without needing the GDP of a small nation. Was it really the disaster everyone remembers? Or did it just get caught in a tidal wave of bad press? Grab your harpoon, ration your fresh water, and climb aboard as we chart a better course for one of Hollywood's most infamous epics.
47 Ronin
Episode 33: 47 Ronin What happens when you take one of Japan's greatest legends, add dragons, witches, demons, giant trolls, and Keanu Reeves... then somehow forget a screenwriter? This week on I Can Fix Your Movie, we're taking on 47 Ronin, the fantasy epic that had all the ingredients for an unforgettable adventure but ended up feeling like a side quest that never quite reached the final boss. We dig into what went wrong, from the underdeveloped characters and confusing world-building to the strange decision to sideline the actual 47 ronin in their own movie. Then we do what we do best: tear it apart, rebuild it from the ground up, and pitch the version that should've become a legendary fantasy classic. Honor will be restored. The script... not so much.
Tron: Ares
Episode 32: Tron: Ares The grid is back online, the neon lights are flickering, and we’re still digitizing humans into dangerous computer worlds. This week on I Can Fix Your Movie, we dive headfirst into Tron: Ares and ask the most important question in cinema: “Can we fix this movie... or does the computer fix us first?” We suit up, jump into the digital battlefield, and break down what works, what glitches, and what could use a serious software update. From futuristic chaos to questionable choices made by people who clearly should not have admin access, we’re analyzing every pixel, every program, and every perfectly timed motorcycle light trail. Grab your identity disc, avoid getting derezzed, and join us as we take Tron: Ares into the repair shop. Because no movie is beyond saving… even one that lives inside a computer.
Zathura: A Space Adventure
Episode 31 – Zathura: A Space Adventure A mysterious board game. A house in outer space. Killer robots. Zorgons. And a stranded astronaut who somehow makes all of this seem perfectly normal. Zathura: A Space Adventure is one of those movies that's bursting with imagination, but somewhere between the meteors and the malfunctioning robot, it forgets that the biggest adventure should be happening between the characters. This week, we launch into the cosmos to figure out why this underrated family sci-fi adventure comes so close to greatness—and what story changes could have made it an instant classic. We'll break down the movie act by act, uncover the biggest story problems, pitch smarter character arcs, tighten the emotional stakes, and rebuild the film without taking away the giant floating house (because some things are simply non-negotiable). It's time to prove that even in the vacuum of space....we can fix your movie.
Van Helsing
Episode 30: Van Helsing This week, I Can Fix Your Movie loads up the crossbows, sharpens the stakes, and heads straight into Van Helsing—the 2004 blockbuster that asked, "What if we put Dracula, Frankenstein's Monster, werewolves, Mr. Hyde, vampire brides, and Hugh Jackman in the same movie then mix it up and just see what happens?" With an incredible cast, stunning production design, and one of the coolest premises ever put on screen, Van Helsing should have been the start of an unforgettable monster franchise. Instead, it became a two-hour sprint through enough CGI and plot twists to make even Dracula ask everyone to slow down. Join us as we break down what went wrong, what actually works surprisingly well, and the story changes that could have transformed this gothic action spectacle into the monster classic it always threatened to be. Because sometimes the only thing scarier than vampires... is a screenplay that never stops introducing new characters. Grab your silver bullets, say a quick prayer, and join us as we prove that even Van Helsing can be fixed.
Good Luck Have Fun Don't Die
Episode 29: Good Luck Have Fun Don’t Die A film titled like a corrupted save file and paced like it’s being chased by its own plot, Good Luck Have Fun Don’t Die arrives on our screen already in need of immediate surgery…. and we actually really liked this film… but it needed some fixes. In this episode, we unpack a story that introduces high stakes, then forgets where it parked them. Characters sprint through chaos with the confidence of people who definitely had a plan five minutes ago… we just never get to see it. We break down the film’s most baffling choices, including its commitment to vague danger, and unexplained urgency. Then, of course, we fix it—offering cleaner structure, clearer stakes, and at least one version where someone is legally required to explain what’s happening out loud. It’s part critique, part rescue mission, and part “how did we get here so fast and still nowhere at all?”
Fantastic Four (2015)
Episode #28 – Fantastic Four (2015) What happens when four people gain incredible powers...and then forget to bring a finished screenplay with and ending? This week on I Can Fix Your Movie, we suit up and tackle the 2015 reboot of Fantastic Four—a film that somehow made stretching look painful and turned one of comics’ most beloved teams into the cinematic equivalent of an awkward family reunion. We dig into what went wrong, from the rushed pacing and undercooked characters to a villain who arrives so late he practically misses his own movie. Then we roll up our sleeves and rebuild the story from the cosmic rays up, crafting a version with stronger stakes, sharper humor, bigger adventure, and a team that actually feels fantastic. Whether you loved it, hated it, or just forgot it existed, join us as we prove that even one of Hollywood’s most notorious superhero misfires can be saved—with enough imagination, a little script surgery, and absolutely no trips to Planet Zero. Because every movie deserves a second chance… even this one.
Most Dangerous Game
Episode 27: Most Dangerous Game (2020) What happens when a deadly manhunt, a stacked cast, and a killer premise somehow still miss the target? In Episode 27 of I Can Fix Your Movie, we step into the urban jungle of Most Dangerous Game and ask the important question: why does every hunter in this movie act like they’ve never played hide-and-seek before? From wasted tension and rushed motivation to villains who needed way more bite, we break down exactly where the hunt went off the rails — and how we’d turn this great premise into a lean, mean survival classic. Expect deadly traps, smarter twists, stronger character arcs, and at least one pitch that would make the hunters need therapy afterward.
Wicked: For Good
Episode 26: Wicked: For Good Our 50th Episode Spectacular!!!! What happens when one witch gets canceled, the other gets promoted, and absolutely everyone starts singing their trauma? This week on I Can Fix Your Movie, we celebrate our 50th episode by hopping aboard the broomstick for Wicked: For Good and asking the important questions: Can a sequel survive on pure emotional damage and high notes? Does Oz have a functioning legal system? And how many slow-motion cape turns are too many slow-motion cape turns? We dive deep into the emerald-colored chaos, untangle the friendship drama, patch up the plot holes with industrial-strength “magic” glue, and attempt the impossible: fixing a movie that already thinks it’s perfect. Expect big laughs, bigger rewrites, and at least one completely necessary angry producer tangent. For our 50th episode, we’re going bigger, louder, and dramatically staring into the middle distance while orchestral music swells behind us. If you’ve ever wanted Wicked to be sharper, stranger, funnier, or just slightly less dependent on gravity-defying eye contact, congratulations — you’re our kind of nerd.
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